Hi,

As some of you might know, I have two applications, written in different GUI-Tookits. One is the Gungirl Sequencer that uses wxWidgets and the Open Movie Editor that’s based around FLTK.

These two applications are of approximatly equal complexity. Let’s take a little peek at how long it takes to compile each of them.

OpenME (FLTK): user 0m25.693s
Ggseq (wxWidgets): user 2m10.495s

Well, it seems as if we do have indeed a slight difference (FLTK is ~5 times faster). ;)

Of course wxWidgets is a fine framework, every once in while I find myself implementing a feature from wx thats missing in fltk. However, compile time performance is programmer productivity, and therefore my preference is clear.

-Richard

Tags Development, Rant, Open Movie Editor

No Responses to “Programmer Productivity Shootout”

  1. Mart Raudsepp Says:

    And as a user, I prefer non-ugly looks appearing as the rest of my apps. So my preferences are clear aswell :smile:

  2. oracle Says:

    Couldn’t care less, …., oh, wait, I LOVE that old school style win95 look :cool:

    -Richard

  3. markinfo Says:

    And what about Ultimate++ ?
    http://www.ultimatepp.org

  4. oracle Says:

    Hi,
    I know about Ultimate++, but I never really tried it.

    -Richard

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