Hi,
after seeing the latest flash movie from the DIVA project, I think I have to speed up the development a little bit. I love competition
Anyways, the current state of OpenME is quite nice, all the pieces are there, just waiting to be put together, the timeline works, some code to write a project file exists, reading it back is missing unfortunatly
, libquicktime works as advertised, etc.
However, one important technical backend has not been started yet and that is the Title-Tool. I have to check this out next week definitely. By the way has anyone some reference to a SIMPLE way to get Text and Fonts onto an OpenGL Canvas?
-Richard
Tags Open Movie Editor
July 29th, 2005 at 10:33
Hi there. Just a little response about the text and fonts question: Try to use FTGL (http://homepages.paradise.net.nz/henryj/code/) if you want the text to be a part of the scene. You can also check what opengl.org has to offer (http://www.opengl.org/resources/features/fontsurvey/)
Another idea could be to use cairo (www.cairographics.org) which uses opengl as its canvas.
One thing to remeber is that the final opengl image is rendered to a regular canvas, a bitmap of some kind. You can draw any text you want on it with the right API.
Hope it helps. Itai.
July 29th, 2005 at 15:58
Thanks for your suggestions, I’ll check them
-Richard
July 31st, 2005 at 4:13
i don’t know anything about opengl, but ImageMagick rocks for writing text onto a canvas
July 31st, 2005 at 21:39
This might be a good Idea, I’ll just generate an image with the title and put this onto an OpenGL Texture.
-Richard